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Vantrees_Aaron_Timeline

By AJV123
  • Fusajiro Yamauchi (1859-1940)

    Fusajiro Yamauchi (1859-1940)
    http://www.nndb.com/people/597/000206976/* Born on November 22, 1860 in Kyoto, Japan. He is the sole founder of Nintendo Koppai on November 6, 1889 (NNDB 2014). The most popular game Nintendo created was hanafuda. The cards were made from mitsu-mata trees, and painted by Yamauchi himself.
    * In 1929, Yamauchi retired and passed the control of the business to his son-in-law, Sekiryo Kaneda Yamauchi (NNDB 2014).
    * Fusajiro Yamauchi died in 1940 in Kyoto, Japan.
  • Nintendo

    Nintendo
    http://www.ib-article.com/2012/09/biography-fusajiro-yamauchi-founder-of.html* Founder of Nintendo in 1889. Nintendo means "leave luck to the stars."
    * Nintendo is well known and is one of the top gaming studios in the world. They're most famous for their notorious mascots such as: Mario & Luigi, Zelda, Metaloid, Kirby, Donkey Kong, and so on. But the company's origin first was known for inventing the Japanese playing cards hanafuda.
    * In 1947, Yamauchi expanded the business to include American games.
  • Thomas T. Goldsmith, Jr. and Estle Ray Mann

    Thomas T. Goldsmith, Jr. and Estle Ray Mann
    *Thomas Goldsmith was considered to be the first person ever to invent the first video game. HIs first video game was called "The cathode ray tube amusement device."
    * Unfortunely, it was never released to the public because of the cost of maintance was too high.
    http://www.inventions-handbook.com/the-invention-of-video-games.html
  • Willy Higinbotham

    Willy Higinbotham
    http://www.theverge.com/2012/3/10/2860081/a-profile-of-william-higinbotham-the-inventor-of-the-first-video-game* Inventor of the video game, Tennis for Two (not Pong) at Brookhaven National Laboratory on Long Island in New York in 1958.
    * Ten years in his career, Higinbotham sketched what the concept for Tennis for Two would be in just a few hours and after that he and one of his assistants (name unknown) built it (June 2012).
  • Artisit Development

    Artisit Development
    http://www.theverge.com/2012/3/10/2860081/a-profile-of-william-higinbotham-the-inventor-of-the-first-video-game*Higinbotham used the game on Visitor's Day to the laboratory as a way to give technology a good name in the face of fears about nuclear energy.
    *Ever since Higinbotham upgraded the game, giving it a larger screen and other upgrades.
  • Ralph H. Baer

    Ralph H. Baer
    http://www.nytimes.com/2014/12/08/business/ralph-h-baer-dies-inventor-of-odyssey-first-system-for-home-video-games.html?_r=0* Originally, Baer is an engineer at a military contractor.
    * His vision of what he called a "game box" began as a sketch/scribble on a plane old yellow pad. The result was a detailed outline that would allow people to play board games, action games, sport games, and other games on a television.
  • Artistic Development

    Artistic Development
    http://www.nytimes.com/2014/12/08/business/ralph-h-baer-dies-inventor-of-odyssey-first-system-for-home-video-games.html?_r=0'* Baer and his employer, Sanders Associates in Nashua, filed for the first video game patent granted in April 1973 (Martin 2014).
    - Sanders Associates licensed its system to Magnavox - began selling it as Odyessey in 1972 as the first video game console (Martin 2014).
    - Sold 130,000 units its first year.
  • Nolan Bushnell (Co-founder of Atari)

    Nolan Bushnell (Co-founder of Atari)
    http://www.pbs.org/wgbh/theymadeamerica/whomade/bushnell_hi.html* Nolan Bushnell along with Ted Dabney are the founders of Atari Corporation and Chuck E. Cheese Time Theater (PBS 2015).
    * Bushnell is the inventor of the once popular game, Pong, which has been considered the "father of electronic gaming" (PBS 2015).
  • Artistic Development

    Artistic Development
    http://www.pbs.org/wgbh/theymadeamerica/whomade/bushnell_hi.html* In 1975, Atari released a new version of Pong that could be played on television sets.
  • Famicom

    Famicom
    URL In 1983, the Nintendo machine "Famicon" or Family Computer was brought to America with the Super Mario Bros in 1985 (Lubris 2012).
  • Artistic Development

    Artistic Development
    Nintendo release their new product the Gameboy, a portable gaming console. From there on the Gameboy evolved getting smaller, producing more vibrant colors, more portable, with new technology and functions.
  • The importance of video game history by Scott Steinberg

    The importance of video game history by Scott Steinberg
    http://www.cnn.com/2010/TECH/gaming.gadgets/08/18/video.game.history/Founder of GameExec magazine and Game Industry TV and head of technology and video game consulting firm TechSavvy Global, Scott Steinberg mentions Rochester, New York, Strong National Museum of Play maintains a catalog of 120,000 handiworks tributed to computers, consoles, arcade machines, and even hand-held elecronic gaming. No text about any art forms.
  • Next Gen Art Event: Putting games in galleries; A new spin on the question of 'are games art?'

    Next Gen Art Event: Putting games in galleries; A new spin on the question of 'are games art?'
    http://www.gamesindustry.biz/articles/2015-01-12-next-gen-art-event-taking-video-game-art-seriouslyThe Fries Museum in Leeuwarden, their New Horizon exhibition celebrates the powers of the virtual world such as: landscape design, concept art, cinematic videos, and other pieces and artisti (Valentine, 2015).
    The exhibiton encourages visitors to look at video game art in a new way and not just something to play and enjoy.