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Artificial Intelligence

  • Period: to

    Artificial Intelligence

    This is a timeline.
  • Konrad Zuse

    Konrad Zuse
    Konrad Zuse built the first working program-controlled computers
  • Warren McCulloch & Walter Pitts publish "A Logical Calculus of the Ideas Immanent in Nervous Activity"

    Warren McCulloch & Walter Pitts publish "A Logical Calculus of the Ideas Immanent in Nervous Activity"
    Warren McCulloch & Walter Pitts publish "A Logical Calculus of the Ideas Immanent in Nervous Activity" (1943), laying foundations for neural networks.
  • Norbert Wiener & Julian Bigelow coin the term "cybernetics"

    Norbert Wiener & Julian Bigelow coin the term "cybernetics"
    Arturo Rosenblueth, Norbert Wiener & Julian Bigelow coin the term "cybernetics" in a 1943 paper. This layed the foundations for artificial neural networks.
  • Alan Turing proposes

    Alan Turing proposes
    Alan Turing proposes the Turing Test as a measure of machine intelligence
  • The first working AI programs were written in 1951 to run on the Ferranti Mark 1 machine of the University of Manchester

    The first working AI programs were written in 1951 to run on the Ferranti Mark 1 machine of the University of Manchester
    The first working AI programs were written in 1951 to run on the Ferranti Mark 1 machine of the University of Manchester: a checkers-playing program written by Christopher Strachey and a chess-playing program written by Dietrich Prinz.
  • First game-playing program

    First game-playing program
    Arthur Samuel (IBM) wrote the first game-playing program, for checkers (draughts), to achieve sufficient skill to challenge a respectable amateur. His first checkers-playing program was written in 1952, and in 1955 he created a version that learned to play.
  • The first Dartmouth College summer AI conference is organized

    The first Dartmouth College summer AI conference is organized
    The first Dartmouth College summer AI conference is organized by John McCarthy, Marvin Minsky, Nathan Rochester of IBM and Claude Shannon
  • The name artificial intelligence is used for the first time

    The name artificial intelligence is used for the first time
    The name artificial intelligence is used for the first time as the topic of the second Dartmouth Conference, organized by John McCarthy
  • The General Problem Solver (GPS)

    The General Problem Solver (GPS) demonstrated by Newell, Shaw and Simon.
  • LISP programming language

    LISP programming language
    John McCarthy (Massachusetts Institute of Technology or MIT) invented the Lisp programming language.
  • MIT AI LAB

    John McCarthy and Marvin Minsky founded the MIT AI Lab.
  • First industrial robot company

    First industrial robot company, Unimation, founded.
  • Robot capable of using visual perception to locate and assemble models

    The Assembly Robotics Group at University of Edinburgh builds Freddy Robot, capable of using visual perception to locate and assemble models. (See Edinburgh Freddy Assembly Robot: a versatile computer-controlled assembly system.)
  • Super-Smart backgammon program

    BKG, a backgammon program written by Hans Berliner at CMU, defeats the reigning world champion.
  • Lisp machines developed and marketed.

    Lisp machines developed and marketed. First expert system shells and commercial applications.
  • Neutral networks become widely used

    Neural Networks become widely used with the Backpropagation algorithm (first described by Paul Werbos in 1974).
  • Major advances in AI

    Major advances in all areas of AI, with significant demonstrations in machine learning, intelligent tutoring, case-based reasoning, multi-agent planning, scheduling, uncertain reasoning, data mining, natural language understanding and translation, vision, virtual reality, games, and other topics.
  • AI steers car coast-to-coast

    Semi-autonomous ALVINN steered a car coast-to-coast under computer control for all but about 50 of the 2850 miles. Throttle and brakes, however, were controlled by a human driver.
  • Advances in WWW

    Web crawlers and other AI-based information extraction programs become essential in widespread use of the World Wide Web.
  • Toys of a new millenium

    Interactive robopets ("smart toys") become commercially available, realizing the vision of the 18th century novelty toy makers.
  • Robot scouts anartica for meteorite

    The Nomad robot explores remote regions of Antarctica looking for meteorite samples.
  • ASIMO

    Honda's ASIMO robot, an artificially intelligent humanoid robot, is able to walk as fast as a human, delivering trays to customers in restaurant settings.
  • Jack Made This Timeline

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