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History of Super Smash Bros. Titles

  • Super Smash Bros. (Nintendo 64)

    Super Smash Bros. (Nintendo 64)
    The first title in the series, the one that started them all. This iteration was the most basic of Smash titles, and didn't see much comptetitive play after release.
  • Super Smash Bros. Melee (Nintendo Gamecube)

    Super Smash Bros. Melee (Nintendo Gamecube)
    A launch title for the gamecube, Melee was a much faster fighting experience than any of the other titles in the series. Melee started the competitive scene, and is still the most popular competitive smash title 14 years after release.
  • Super Smash Bros. Brawl (Nintendo Wii)

    Super Smash Bros. Brawl (Nintendo Wii)
    Brawl offered a much slower experience than Melee, and removed popular advanced mechanics. Brawl divided the competitive community, as Brawl and Melee were such fundamentally different games.
  • Super Smash Bros. for 3DS (Nintendo 3DS)

    Super Smash Bros. for 3DS (Nintendo 3DS)
    The first smash title on a handheld console, meaning everyone can battle anytime, anywhere. Smash for 3DS served as an appetizer for the Wii U version.
  • Super Smash Bros. for Wii U (Nintendo Wii U)

    Super Smash Bros. for Wii U (Nintendo Wii U)
    It took Nintendo until 2014 to make an HD Smash title, but here it is in all its glory. Smash for Wii U offers strong casual and competitive play, and is the easiest in the series to get into.